This might be an obvious question, I apologize if so, but I found that for all panning algorithms once I move a source beyond a speaker in the direction of a speaker (so let’s say positioning behind a speaker in physical space) the source remains at equal level.
For example if I have a speakers with coordinate (xyz)-1 0 0 if I move the source from the origin to this coordinate it will gradually increase as expected, with curve depending on the algorithm, but once I move the source beyond the speaker in the same direction so let’s say to cordinate -3 0 0 the source will stay equally loud on this speaker as if it is still on the same coordinate as the speaker. Is there a way to activate a sloping once the source moves outside the field and beyond the speaker? I have experimented with the spead and radius of the sources but this is only effective when source is inside the speakerfield.
I would like to have a flock of birds moving into the speakerfield and was wondering if it is possible to have them fly in sloping towards the speakers from silence to full range signal
Thanks for the advice,