Hi T,
I have a patch that sends speaker data to spat5.hoa.decode~ in a list. The first time this data is sent to the object after initialisation it reports a number conflicts with other speaker data, e.g.:
"
spat5.hoa.decoder~: error occurred when processing “/speaker/8/aed -100.0 0.0 1”. Reason: invalid loudspeaker setup : speaker #13 and #8 have almost the same angular direction (azimuth/elevation). Angular spacing is 2.0 degrees.
"
Resending the same list of speaker data to the object following these reports generates no error messages.
I guess that the “errors” reported by the object are conflicts between the initialisation state of the object and the incoming data stream (no speakers in these lists have almost the same angular direction as other speakers)?
Is there a way to switch off this error reporting, please?
Best wishes,
tony