We are trying to use Spat as an OSC controlled VBAP renderer. The OSC message for that seems to be /source/1/aed 0 0 1 describing azimuth, elevation and distance in one OSC message bundle. We are unsure if our UnityOSC library supports OSC message bundles. I’m trying to clarify this, currently.
But for a workaround, would it be possible to split the parameters into multiple messages like /source/1/a 0, /source/1/e 0 and /source/1/d 1? Could there be another workaround in case our library doesn’t support message bundles?