Hi!
(I’m on a 2017 MacBook Pro OSX 14 (Mojave).
I’m rendering a file in nonrealtime, using the spat5.sfrecord object. But when everything is done, the created file still says that it is 0kb (even though the folder it is in has a non-zero value of a few Mb, but no enough for what it should be). Why does this happen and where does the data go and any workarounds? I waited half an hour after stopping recording, but nothing changed. The same procedure works fine on an M1.