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spat5.matrix takes a long time initiating

Hi!

Since I’ve updated to 5.3.5 (and just recently to 5.3.6) i found out that initiating spat5.matrix with a large amount of in/output takes a very long time to initiate. Sometimes in the order of minutes! It increases with the amount of channels I use which makes sense, in a way. But it’s also ‘new’; causing my patch with multiple 1 > 128 matrix controllers to take at least 6 minutes to load.

I guess it’s not, but is this expected behaviour?

Thanks,
– Dennis

(Running spat5 3.5.6 within Max 9.1.2 on MacOS 15.7.3, on a 2021 M1 Max Macbook Pro)