Hi all,
I remember this problem from years ago, but hadn’t had any trouble with it in spat5 - until now!
In my patch, I am switching the infinite reverb on and off, sometimes quite quickly (i.e., on for 2 seconds, then off). Occasionally, and (as far as I can tell) inconsistently, it explodes, jumping to a horrendously loud volume. Any suggestions for what might be causing this? The noise stops when infinite reverb is turned off, but the prospect that this could happen in a performance is terrifying.
Any ideas on what might be causing this?