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Spat for VR - headrotation

Hi all!

I’m preparing to use SPAT for a VR project where I will have a bunch of sources inside spat which should move in relation to the head orientation. I could patch in max, but was thinking this probably already is implemented in the spat engine, but can’t seem to find it in the documentation.

Am I blind?

Thanks a bunch,
Lasse

ps. Just had a nice laugh that there was a ‘showheadphones 1’, nicely done t.!

Hi Lasse,

Similar question arose just a few days ago. See my response here :
the right way to move the listener

Best,
T.

PS: yes, there are plenty of fundamental options like the ‘showheadphones’…

Hi T.

As always - great :slight_smile:

Thanks a lot!