hi T,
as i was playing around spat5.sfplay i have noticed that with @mc 1, the object hasn’t the same behavior, and requires in that case to be plugged to an output to be triggered with start, which is not the case without mc 1. Not sure if it’s an expected behavior. Have a look here
----------begin_max5_patcher----------
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iOv93N9RzqZkYsKVP+T8wMBRtOXHj0WCjiifLf2HrC5WnIUoj5RHN+Y61Uqd
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XiKVQBTQjEapScYMuXrcvOTPo7S1CsUtjuq5O0c3EgPYzipyoOmwO.ImOYeS
AT1Zls+RGruFGwsY1mtCZ9HK8o0o7vx757J5C0a5Wl9e.CetH0B
-----------end_max5_patcher-----------
best.
E.