Dear all,
I am trying to find a new simple and reliable way to trigger events synchronized on a given soundfile at given points. A possible solution would be to imbed the orders as markers in the wave files. Fortunately, spat5.sfplay~ does almost exactly that, i.e. reads markers and outputs when the playing head reaches a marker.
But: marker names does not seem to recall the markers’ names from wave files, only their order and positions. I tried to create wave files with markers using Reaper and Izotope, both are able to save and read the files with markers, but not spat5.sfplay~, which labels them as “1”, “2”, …
It seems to work well with AIFF files, though. But then I have another problem: I cannot render AIFF files with markers in Reaper, only WAVE.
All the best,
Alexis