We’re using Spat in 3D VBAP mode only for positioning a sound source and are trying to bypass any distance-based alterations like filtering, volume attenuation or reverb mixing.
However, there seems to be an automatic link between the distance parameter and the “Source Presence” parameter. The “Source Presence” parameter goes towards 0 the further the distance. The “Source Presence” parameter also seems to be controlling the volume of the source directly.
What is the neutral position of the “Source Presence” parameter so that it doesn’t have any effect on the volume of an input source?
Is it possible to break the link between distance and “Source Presence” or would it be advisable to cap the distance parameter in our OSC messages to a specific value?
Is it possible to bypass the omni and axis filters via OSC messages?