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Synthesis patch for simple maquette

Hi all,
I would like to know how to construct a synthesis patch that outputs a single sound file from a maquette (like the one here attached) where there are some sound files placed in a specified temporal sequence. In other words, I would like to merge into a single sound file the sound files sequenced in a maquette. Thanks for your attention.
Best,
Francesco Vitale

maquette.pdf (30.7 KB)

Hi Francesco,

You can use OM-SoX for this: http://sourceforge.net/projects/omsox/
The attached patch should do the job. Note, this also works for multichannel files and you can level and pan the different sounds using the “gain” and “panning” parameters in the sound editor.

Marlon

PS You can check the OM doc for how to use synthesis patches with maquettes: http://support.ircam.fr/docs/om/om6-manual/co/Synthpatchprog.html

sox-maquette.omp (21.7 KB)

Thanks Marlon,
it works fine. The only limit I found is that when I use a maquette with a huge number of files (i.e. hundreds of sounds), I get this error: “I can not construct a SOUND with these parameters”. But I guess that this problem regards the maquette itself, instead of the OM-Sox processing, because I suspect that the maquette has some trouble when loading such a large set of files. So my question (to be addressed in particular to Jean Bresson) is: are there some limitations in handling a big folder of sound files in a maquette?
All the best,
Francesco

This might be related to the max numbers of args on the command line (don’t remember the exact number), so not due to the maquette.
Could you try using less soundfiles, perhaps, e.g. do it in 2 steps and mix the resulting sound files?

Marlon

Yes Marlon,
the workaround you suggested is surely useful. But I thought that there might be a problem with the maquette because, before starting the OM-Sox processing, I’ve seen that I get these messages in the OM Listener when loading the sound files from a “store” box:

OM > Loading sound file : “/Users/Francesco/Desktop/ Hors-temps/out-files/sounds/000000301.aif”
OM > Error whie loading file #P"/Users/Francesco/Desktop/ Hors-temps/out-files/sounds/000000301.aif"
OM > Loading sound file : “/Users/Francesco/Desktop/ Hors-temps/out-files/sounds/000000302.aif”
OM > Error whie loading file #P"/Users/Francesco/Desktop/ Hors-temps/out-files/sounds/000000302.aif"
OM > Loading sound file : “/Users/Francesco/Desktop/ Hors-temps/out-files/sounds/000000303.aif”
OM > Error whie loading file #P"/Users/Francesco/Desktop/ Hors-temps/out-files/sounds/000000303.aif"
OM > Loading sound file : “/Users/Francesco/Desktop/ Hors-temps/out-files/sounds/000000304.aif”

So there must be something wrong with the maquette itself…