I dropped two patches into a general maquette, creating two temporal boxes as expected. Each patch creates an OSC message with a randomized value. The patches work fine evaluated outside the maquette, but I would like the maquette transport to evaluate/send the messages sequentially. Alas, I haven’t figured out how that’s done. Do I need reactivity activated for the temporal boxes or is there something else I’ve missed ? Thanks in advance for any & all assistance !
Best regards,
Dave Phillips