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Mubu.granular window default


Loving playing with the mubu.granular (in fact mc.mubu.granular)

Can anyone tell me what the default window shape is for the grains, when the object is first instantiated? Is it trapezoid, and if so what are the attack and release settings applied? I’m setting up switches to change to e.g., sine, cosine, and different extremes of trapezoid but can’t seem to replicate that initial state!

Related: when I switch window shape to cosine or sine, I get a lot of clicks at the onsets/offsets of grains. Is there any obvious thing I’m missing to avoid that? [EDIT: yes, I missed something extremely obvious like adding a short attack and release to sine / cosine shapes!]

thanks for any help