Hi Arshia,
Yes, you can edit the label text information directly in the inspector.
NB: There should also be soon a correction concerning some UTF-8 rendering problems in the rendering.
The SDIF export/import should take care of the label information.
Concerning the Text Import option, i’ll try to add it.
It is currently possible to copy the markers in the pasteboard and copy their data in a TextEditor.
Then you can revert the operation and paste the text data inside AudioSculpt BUT all markers will be inserted (and shifted) from the insertion point.
So in short, i’ll try to integrate the markers text import + paste option (with and without the shift) as soon as i can. (but do not expect it to be done very soon)
Hope you’re well !
Best,
Charles