I have been putting together a piece in the maquette. It’s in quartetones, but when I transfer it to a multiseq with maquette2obj, it only displays traditional half steps. Is this a bug, or is there a setting I’m not seeing?
HI
You just either have to :
- toggle the 1/4 tone in the resulting poly
or better - set in OM preferences under SCORE, 1/4 Tone as default.
This is a common mistake. The 1/4 are there anyhow. It is just the approximation and display which is affected.
If you input 1/4 tones and choose in qny editor (voice or poly or any) to display 1/2 tone, the notes will be [layed approximated to the 1/2 tone. However if you extract them from the editor, the 1/4 tones are still there.
Best
K
Hi Karim, thanks for your reply.
I have it set to 1/8 tones in preferences, and everything has been going smoothly, until I tried to extract it from the maquette. I am using the maquette the simple way… I’ve been reading the more advanced parts of the maquette instructions about tempobject patches and so on, but I haven’t really figured it out yet. Meanwhile, everything is set to eighth tones (I decided halfway through that I would approximate it to 1/4 to go easy on the musicians, but didn’t change the settings, figuring I could adjust that at the end).
But, not matter how I slice it, when I looke at the multiseq resulting from maquette2obj, all of the microtones are wiped out.
And it’s not just a notation issue either, the midics are all in 100’s.
I figured it out. I made a patch to organize channels (the initial multiseq makes a new chordseq for every tempobject. My patch is just two event midiseqs with a separate channels. So, since it’s converting it to standard midi, unsurprisingly it’s removing the microtones. Strangely, I don’t think that happened when I used it on a chordseq. From now on I will use the omruben hocketer.