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Incorrect formatting of o.compose / o.display with exploded OSC bundles on Windows

Hi all,
I use a lot the Odot library for my developments in Max/MSP.
It works fine on MacOS but on Windows, I encounter problems with the format of exploded bundles in the objects o.compose and o.display.
I post here an example of I what I get when manipulating some kind of OSC address hierarchy, in an exploded (non flattened) way. The result is badly formatted on Windows.

Any idea on how to solve this problem ?
And if not, may I hope that this bug will be fixed in a future release of Odot ?
Thanks in advance.

Pb odot