Hi all,
I use a lot the Odot library for my developments in Max/MSP.
It works fine on MacOS but on Windows, I encounter problems with the format of exploded bundles in the objects o.compose
and o.display
.
I post here an example of I what I get when manipulating some kind of OSC address hierarchy, in an exploded (non flattened) way. The result is badly formatted on Windows.
Any idea on how to solve this problem ?
And if not, may I hope that this bug will be fixed in a future release of Odot ?
Thanks in advance.