Hi,
I experience a much increased CPU load when playing back mubu audio simultaneously using supervp.scrub~ (on a mubu) or using mubu.granular~ when the playback positions are ‘spread out’. These playback objects are located inside polys or dynamicDSPs (I tried both and both have the same issue) which I use in multithread mode. I checked non-multithread mode with less voices as well and the issue is the same.
Just playing back with the playback positions close to each other is not an issue. Is there a way to tackle this issue without having parallel buffers for recording as well?
MAX 8.5.1, Monterey 12.6, Intel 8_core 16-inch 2019.
Thanks, Hans.
As an add-on question. supervp.scrub~ does not seem to work on mubu ring tracks. Is that correct?