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Reading in meta data from BWF-ADM file?

Is it possible to read the metadata from a BWF-ADM file? I saw that there was a ADM player but I was interested in being able to read the meta data (near, mid, far, off) in Max MSP.

Yes, it’s kind of possible, for instance with spat5.sfplay~ (see “axml” tab in the help patch).
I’ve never heard of “near/mid/far”; this might be specific to Dolby Atmos, so I cannot guarantee it will work.